RBGames
Defilade is a solo-developed game. The Steam page lists RBGames as both developer and publisher, and the developer’s posts are written in the first person (“I first discovered Red Alert back in the mid 90’s”). Third-party coverage names the developer as Reinhardt; the public store page uses the studio name.
The developer’s stated influences are:
- Red Alert — the old-school isometric RTS foundation;
- Sudden Strike 2 — the tactical, cover-heavy warfare;
- Company of Heroes — the cover and squad model.
His pitch is that those games lacked proper cover mechanics and better soldier AI logic, which is what Defilade is trying to fix.
Engine and scope
- Engine: Godot.
- Scope: single-player, online/LAN co-op, online/LAN PvP, cross-platform multiplayer, base building, supply lines, destructible battlefields.
- Team: one developer.
That scope is why the demo matters: a solo-developed RTS with this many systems is unusual, and the December 1 build is the first public test of whether the systems hold together.
No publisher
The developer says publishers approached him after the debut trailer and 100,000 wishlists, but a deal would have pushed release to about spring 2027 because of QA and marketing cycles. He declined and kept the December 15, 2026 Early Access date.
That is relevant to buyers: the game is self-published, so the patch cadence and support come from one person.
Official channels
- Steam: the store page and announcement feed — the primary source.
- Discord:
discord.gg/chDHHJvj5, linked from the September 22 post. - No official wiki or Trello — the developer has not launched one. This site is unofficial.
Wishlist milestones
| Date | Milestone |
|---|---|
| Sep 22, 2026 | 12,000 wishlists in 17 hours |
| Sep 29 | 70,000 in week one |
| Oct 4 | 100,000 in two weeks |
| Oct 22 | 200,000 in just over a month |
| Nov 5 | ~302,000 (third-party estimate) |
What we don’t know
- the developer’s full roadmap;
- post-launch content plans;
- whether the game will leave Early Access in 2027;
- console or mobile ports.
We will update this page as the developer posts.